reptomancer. ( 1965-01-23) January 23, 1965 (age 58) Harbor City, California. reptomancer

 
 ( 1965-01-23) January 23, 1965 (age 58) Harbor City, Californiareptomancer  Suddenly, it spawned one more dagger, and two of em marked for 20+ damage

It’s a really solid early game investment since defect doesn’t start a run with much defense compared to when it ends a run, but it falls off later on. Even without self inflicted statuses it's still good, especially on higher Ascensions, due to enemies which put statues in your deck. Is this a replacement/a new enemy on the third floor? what does it do if you don't just kill the knife minion over and over? it was a minor shock to seeSo, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Notes on fighting Reptomancer: Step 1: Crank up the music. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. • 4 yr. That is a total of 71! Moreover, since this second turn demands defending and, optimally, killing the 25-attacking dagger, chances are you won't be able to kill the two new daggers, thus THEY attack. Taking 6 less damage each time you play one of these cards is excellent. Does a lot of work in act 1, and is still often useful in act 3 for a few encounters (Reptomancer, Jaw Worms and Darklings). This means that you need a plan to deal with the daggers if you choose to go into an elite fight. I just had an Ironclad deck where I crushed that reaper elite and that. I googled it and saw a Steam thread which said you should focus the daggers. You could get around this sometimes if you have wraithfrom for example and you could consistently play it early but you need to be. Daily Slay the Spire Discussion (295/696): Gremlin Leader. One of the Reptomancer’s attacks also has a weakening. This relic, I think, is a lot stronger than people sometimes give it credit for. Reply. you're struggling, then you'll often need to heal at rest sites anyways, so Fusion Hammer provides extra energy with no downside. An issue with Brutality is that it's too slow for such little effect. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Even then this severely hinders your opening hand, and having a good turn 1 is critical in Act 2 as many enemies will cast a nasty debuff or buff and Turn one is your only chanced to get ahead (Chosen, Sneko, Spheric Guardian, ect. Card draw is key to the Silent, this relic works really well on her. This is another older jorbs timestamp where you can clearly see the top right dagger hitting before the reptomancer even though she is further left. Reply yommi1999 Ascension 20 • Additional comment actions. Battle Hymn Watcher Uncommon Power. Crypto174K subscribers in the slaythespire community. Anything else should be a walk in the park. I'm still only at two A20 heart kills total after hours of watching him and other good players and 10s of runs between the different chatacters, only winning with grossly powerful combos (ala Dead branch + corruption level of power), while he's there. Siphon soul slowly drains all your effectiveness. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. Society for Science proudly announces the top 300 scholars in the Regeneron Science Talent Search 2021, the nation’s oldest and most prestigious science and math competition for high school seniors. This means that the daggers sometimes hit for 37, which is pretty ridiculous. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. Team Housekeepers' ford reptomancer. Tldr: you are unlucky to miss 33% of the time 5 times. 95 12 Used from $2. Attempting to Exhaust it will simply put it back to your hand. 6. Discussion: Reptomancer/Dagger. At least nob can be brute forced by taking it on the chin. To real problems are that it's entirely useless in act 1 and throughout most of act 2 though. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. . I'm thinking you may actually need to take a Thousand Cuts as the Silent to deal with Reptomancer reliably now. Reply AshenHearts. You just stare at the screen in disbelief. ReplyI would be really scard of Reptomancer if I can't kill the daggers efficiently, and the solution is literally any AOE card. It costs 0 until it. I googled it and saw a Steam thread which said you should focus the daggers. Ascenion 17 3x burds in the "easy" hallway fight pool is a cruel joke by Megacrit. Deva Form Watcher Rare Power. From a small chest, there's a 75% chance of a common relic, 25% chance of uncommon. 10. Especially when you add some edge-case possibilities like being somewhat low-ish on HP, but having Pantograph. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Notes on fighting Reptomancer: Step 1: Crank up the music. ago. Centennial puzzle active. ) not knowing whether nemesis is attacking fur 45 on a tangible turn or whether reptomancer is attacking or summoning can be an issue in those fights. This would help a lot. Reptomancer: need to be able to block big early and outscale before your deck becomes all wounds. The rest of what OP said is on point. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Reptomancer is way harder imo. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Bowling Bash is a really underrated card when it comes to those fights as well. 1 (0) Energy | Place a card in your hand on top of your draw pile. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. Share. I have created a guide that explains how different monsters and bosses behave and how to use that to your. Data accurate as of April 28. I was at almost full hit points when I met the reptomancer, so I figured I'd be fine. Darklings would be very generous lovers as they only have a 1 turn refractory period. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. There's your answer. Repulse: Shuffles 2 Dazed into the draw pile. My character was half HP and I didn't have enough block to counter this. The reason you should take this card early is in your comment. u/greenlaser73 (definitely not just pillows scrunched up under. All in all, if you can comfortably afford it and can comfortably path into many elite fights, it's a pretty good relic. Lagavulin is the most annoying in act 1. For boss fights, though, it's not as great. When the minster has 150 HP it doesn't do much. Reptomancer makes me real scared of taking elite fights in act 3. Hardware components: Webcam, Logitech® HD Pro:Even then, you have to considerably modify your deck to make it work, meaning that it will often be a Wound in your hand. Why do those attacks deal so much damage?Follow me on Twitch:my Discord:to downloadThe Necromancer. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. But if you can’t even take out the knifes with energy to spare in Act 3, you really should ask Neow what the fuck kind of cards you’re getting after you get Caesar’d. Sentries, Act 2 elites are all really cool fights, Nemesis. You had a few reasons to take it but I have a feeling it wasn't as impactful as it can be in other runs. Hot damn if this relic isn't just amazing. Now reptomancer on the other hand, is scary AF. Then, a wild Reptomancer appears. Reptomancer has rained on my parade on more than one occasion. In this case, the OP didn't gain any health from Reptomancer or her minions. The Regeneron Science Talent Search provides students a national stage to present original research and. Reptomancer is indeed a kick in the balls at times, but my point was that Reptomancer is also hard on the lower difficulties (relative to the overall difficulty of a low-ascension run). Compare to nemesis which often just drops a 45 damage attack on you turn 1 or 2, or reptomancer which might require you to block for 80 damage turn 2, if you didn't draw aoe. Why do you have an empty space when burning blood should be? 7. In wrath, 24 (32) damage is a. If you have corpse explosion or catalysts you don't really need it, but often you end up in need of a scaling damage card end of act 1 start act 2 and this card can carry through act 2 with little help in a defensive deck. Yeah Hexaghost can be rough, but even still if you're not able to deal with turn two of Hexaghost you're probably in trouble for Act 3 anyway. By Sampstra Games and 1 collaborators. Cards that affect more than one enemy, such as Die Die Die and Cleave, are key to defeating the Reptomancer. . Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. Something must have really gone wrong if you can't even kill the daggers in 12 cards. Reply. urfavgalpal. It used to be +2 enemy strength, and that's just brutal. Generally though, my greatest consideration here is the Act boss. Act 3 Event Choices: [Land] Lose (Random Skill) [Channel] Lose (Random Power) [Strike] Lose (Random Attack) Notes: If you only have Bottled cards in your deck, [Land] is the only option and you do not lose any cards. Posted by u/Crosssmurf - No votes and no commentsUninteresting, but pretty good all-around. So you'll want to draft AOE cards alongside Signature Move: Consecrate costing 0 is good in this regard as you can get it out of your hand easily, but Conclude (the better frontloaded AOE damage card) has terrible anti-synergy with Signature Move and can lead to some very bad draws. You have enough focus/orb slot scaling already, you want to not die to repimancer. Maybe tone it down just a tad and it'll be perfect. The competition is between this dagger throw and poisoned stab. Sometimes your deck just isn't good enough to deal with +1 enemy strength. Unless you scale so hard that you produce 80+ Block by turn 2 and every other turn, it's in your best interest not to neglect frontloaded single-target damage or aoe. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. If rares were always better than uncommons which were, in turn, always better than commons, then Black Star would be far worse than Calling Bell. You've now dealt 14 damage to the dagger. I saw this bug but with the gremlin leader, not reptomancer. The run starts at 3:42. Option 1: Leave, gain nothing. I have created a guide that explains how different monsters and bosses behave and how to use that to your. Or wins against Time Eater, but die to Reptomancer. ) At the start of each turn add a Smite into your hand. ago. I hate Reptomancer, I hate Reptomancer, I hate Reptomancer, I hate Reptomancer Reply NonSupportiveCup •. Not enough block considering I had lots of block cards and. The competition is between this dagger throw and poisoned stab. She also cannot summon more than 3 times in a row, so if you kill daggers. Bag of Marbles Common Relic. The only place the targeting gets fiddly is on Reptomancer if there's 3 or more daggers, sometimes selecting the one you want is a pain Reply reply Mean_Agency_5808So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Daily Discussion/Debate #60: Glass knife. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire! Features. Pandora's Box: The box can dick you over by replacing too many cards that can block. With thousand cuts, you spend 2 energy on thousand cuts and block, dealing let's say 3 damage, assuming you. Silent’s cards offer a lot of flexibility, making her a powerful character to experiment with deck synergies. Every time you play 3 Attacks in a single turn, gain 1 Strength. And Act 2 is the most brutal Act, we all know that. On the turn you draw it you're down one card draw, as you could of drawn a different, possibly more useful card if you hadn't drafted Brutality. . Custom Mode is a game mode unlocked by playing a Daily Climb. Also, Alchemize not upgraded isn't likely a real card in A17What happens when nostalgia and necromancy mix? A Retromancer happens! Grab a few friends, choose your champions, and battle your way through 6 brutal zones filled with screeching bats, burrowing worms, deranged cultists, and giant ants. A peculiarity of thermal motion of very long linear macromolecules in entangled polymer melts or concentrated polymer solutions is reptation. Reply. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. Reptomancer is scary, but Gremlin appears before you can get a proper deck together. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Also, electro can become draw/energy with fission. Usually alpha-Omega isn't the best option. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. 64. When there are 0 other enemies, will have a 75% chance of using Rally! and a 25% chance of using Stab. Common relic is always a small boost, but some uncommon and rare are quite situational. Necronomicon is a Relic obtained through the Cursed Tome Event. ). And still I had to smoke bomb a reptomancer or would have died to a bad snecko distribution. Getting punked for 80+ on turn 2 is too much, especially for a regular hallway fight. Being unable to nuke down Reptomancer daggers or Awakened One's cultist friend or Gremlin Leader minions turn one will decide your run. Then another. Derived from the word reptile, reptation suggests the movement of entangled polymer chains as being analogous to snakes slithering through one another. Skim Defect Uncommon Skill. Data accurate as of December 07, 2022. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Nob is the abortion clinic of this game, sentencing your deck to. Now it works really well, probably too well for a common rarity card. Good relic. Orange Pellets is great for dispelling the debuffs the Heart gives you on Turn 1. Getting a Conclude in Act 1 means that you can take on Tri-sentry, double rats, triple rat, triple caterpillar, gremlin gang, slime gang etc no problem, and very helpful with most Act 2 fights. That run broke my brain. Orrery vs. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. Prenter, Jr. Share. Honestly, Philo Stone is now much more takable since the nerf. Even if the deck is going awesome, a bad draw in turn 1 and/or 2 can end the run right there. $12. A18 is the single biggest difficulty spike IMO. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. We fused card games and roguelikes together to make the best single player deckbuilder we could. Honkai: Star Rail. Really nice in sentry and slavers fight, and can perform well in a lot of non-boss fights moving forward from Act 2, as well as Awakened One. By Sampstra Games and 1 collaborators. If rares were always better than uncommons which were, in turn, always better than commons, then Black Star would be far worse than Calling Bell. Political party. Then it proceeds to summon minions ( I hate this mechanic. Hardcover. ) and other relics (Charon's Ashes, Letter Opener, ect. On the other hand powers are generally more impactful than either of those. Honestly Reptomancer is a pretty good reality check for Act 3. 1 Energy | (Innate. Thorns retaliate when hit, so you could skip 2 reptomancer daggers at best. If you find this relic, you will search the ends of the earth for Corruption, and. A Streamline+ that doesn't scale. Thorns retaliate when hit, so you could skip 2 reptomancer daggers at best. Cursed Key consistently grants energy every turn, immediately, and has a very delayed downside. Release Date:30 ratings. The Gremlin Nob is an Elite enemy found primarily in Act 1. they both have decently chunky HP pools and the turns where you can attack freely are limited by their mechanics (intangible and summon. I've honestly found the Barricade build for the Ironclad to be one of the most consistent ones to pull off. 2 Energy | Whenever you play a card, deal 1 (2) damage to ALL enemies. It's substantially worse than the other two variants of this card ( [ [Double Tap]] and [ [Burst]]) because you will naturally exhaust your powers out of your deck, but be left with this card dead drawing all day. Spire Growth being a regular Act 3 enemy that does not put statuses in your deck!) The Corrupt Heart So it's good even with no interaction. mathbandit • 5 yr. Electrodynamics is 2 energy for aoe scaling damage. Upon pick up, choose an Attack card. Kunai Uncommon Relic . sentries are the easiest base elite fur sure, but regen sentries can be difficult to kill beclaws on ascension 18+ with the additional daze from each debuff you draw very few attacks purr turn after cycling through your deck once. The total sum of damage (if you can't kill the daggers on the first turn, she summons, and then chooses to attack on the second turn) will be 9 from a newly summoned dagger + 22 and vulnerable from the reptomancer + 37 × 2 from the two previous daggers. Please nerf that. About this Guide. I don't think I've ever actually been able to use Omega effectively. This was the enemy that was teased in last week's update, the Reptomancer also has animations! 51. Remove all strikes/defends is incredible. Really good for fights like Gremlin Leader, Reptomancer, mediocre beyond Act II for single target damage. Attacks: Attacks upgrade at A2+. Deal 7 (Upgraded: 11) Damage. In my opinion, after beating A20 heart several times, watcher's "Alpha" card is the worst. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. The other two classes are better off with Orrery. If you're Defect or Silent, this guy will often do so much damage to you it will end your run later. So I killed all the daggers fast, but he kept summoning more. Reptomancer makes it so you need either aoe or a ton of front loaded damage (both preferably) if you want to fight any elites in act 3. At the very least electrodynamics will front load your AoE and make sure any current and further spawned enemies are dealt with swiftly. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. ago. 2 - The general idea is that you spend early Act 1 putting attack cards in your deck even if they will be bad for your Act 3 deck, specifically so you can beat Gremlin Mob, Lagavulin, and the difficult. Elite Monsters and Bosses Guide. Share. In the newest madcap adventure from Robert Rankin, history has gone askew and it's up to the one and only Hugo Rune to face down aliens and monsters galore in order to put everything in its right place. Gain 50 Gold. Leave the daggers alive, daggers cause inconsistency through wounds, daggers commit honorable mitsubishi by throwing themselves at your. ) She slaughtered me. So the best Custom Squad consists of all Ranged mechs or at least 2. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a. Hack locks enemy abilities for 1. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. This relic, I think, is a lot stronger than people sometimes give it credit for. Add 1 (Upgraded) Shiv to your hand for each card discarded. Imagine [[Noxious Fumes]] against the Collector. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. Monsters are the ”basic enemies” of Slay the Spire, and landing on their icon on the map will incur a battle with one or more, depending on the floor. Losing a run will NOT reset any progress or decrease your Ascension number. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. However, one also appears in Act 2's Colosseum Event alongside a Taskmaster, provided the player opts to fight. Fire breathing in play. Paperback. 0 Energy | Draw 2 (3) cards. Daily Discussion/Debate #104: Lagavulin. Dedicated to all discussion on the roguelike deckbuilding game Slay the…Elite - Reptomancer. Next Discussion: Shockwave. Locked post. Can't go wrong with 2 or 3 in your deck. The artifact stripping is also lovely, and pairs incredibly well with Red Mask. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . Reptomancer is scary no doubt but at least gives you a relatively non-scary turn 1 and you really shouldn't have gotten to act 3 in the first place without adequate AoE. x feels like it's been characterized by the loss of cool cards in favor of just doing one thing very strong over and over again. This was the first relic of yours that I got in a run, and it duplicated the Snake Ring of the Silent. ago. At the start of your turn, gain Energy and increase this gain by 1. $8. She also has a lot of 0-cost attacks, like her shivs. Picking up this relic will give the player a Necronomicurse, an unplayable Card that cannot be removed from your deck by any means and cannot be truly Exhausted. So I killed all the daggers fast, but he kept summoning more. 3) Ssserpent: gives you more and more gold which gives you more and more stuff so the benefit gets bigger and bigger over time. Defect is a worthless character. One of the. Probably just Reptomancer and maybe Slaver Trio. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did massage damage to me. One of the Reptomancer’s attacks also has a weakening. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. The daggers she summons also seem too big, and their attack animation aims at the lower left corner rather than at you. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Kusosaru. Nice as an enabler for [ [Whirlwind]] and [ [Immolate]] in. Also Streamline is a priority upgrade, oddly. It's more complicated than just the math. From a large chest, there's a 75% chance of an uncommon relic, and a 25% chance of a rare. I mean, it is basically a "slimed" status card, except it takes away 3 draws and 6 costs. The deep, rich, smoky flavor really brings out the best in whiskey. Weekly Patch 51: Recursion. Really useful source of AoE damage in Act I and II. This relic can be triggered on an X card, so long as it consumes 2 or. I'm no expert but I'd have thought most builds couldn't take that sort of damage so early in a fight, especially considering she isn't even an elite. ago. wingedespeon • 7 mo. Weekly Patch 54: Loop Fixed issues where some monsters dealt the incorrect damage with Philosopher's Stone on turn 1. 1. But decks' needs are not that consistent. Whereas it seems like Giant head is actually a lot easier relative to the overall difficulty at lower ascensions. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Immolate would be the best aoe, but something like conclude+ would work well too. A20 makes a big difference - you need a solution for all the Act 3 bosses, so Relics/Rares more likely to. Playing on Custom Mode disables Achievements and the Leaderboards. I had what I thought was a terrific Defect turtle deck that made heavy use of echo. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. etc. Instead of daggers he summoned fire sprites, and instead of a massive attack, he had a heal. Hi All! This is my attempt at the December 22nd Daily with the Ironclad. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. I couldn't stay focused through that reptomancer fight, how he does this is beyond me. The only. The risk is just not worth it if you're trying to win. Baldur's Gate 3. And that is pretty fucking. Once the end condition is triggered, the enemies leave and the reward screen is prompted, but in the case of bosses rewards are handled like separate event rooms. While this card sounds like a gimmick, you have to remember that is does 20 damage for 2 energy, which is basically. ) Call me with up to 10 [ [ name ]]. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. I have no clue. One of the Reptomancer’s attacks also has a weakening. Things used in this project . I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. When they are defeated, they will drop coins, a selection of three cards, and sometimes a potion . I think they may have over-buffed this card just a tad bit. It's an AoE damage card with a big enough number on it to make it deal competitive single-target damage. Consider 3 if your deck is good at killing the knives. Reptomancer: 4. Custom Mode is a game mode unlocked by playing a Daily Climb. Ritual dagger benefits from no such downsides. Deva Form Watcher Rare Power. Report Save Follow. Is this a replacement/a new enemy on the third floor? what does it do if you don't just kill the knife minion over and over? it was a minor shock to seeI had what I thought was a terrific Defect turtle deck that made heavy use of echo. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. Hot damn if this relic isn't just amazing. Retains some utility in Act 2 against the Slavers and Gremlin Leader and might be the chip you need to take out Reptomancer daggers so still has some utility as a damage card. This overall, is probably in the player's favour in. Note that the above list is for Ascension 19+ and is not always the same for lower ascensions, most notably Gremlin Nob and Reptomancer (all the other listed enemies are patterned). Reptomancer can hit you for 100+ damage on turn two unless you can kill her daggers. 1. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. The reptomancer fight is the only fight I know of that actually seems to use this configuration. Report Save Follow. Reply andagoat Eternal One + Ascended • Additional comment actions. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . And [ [Backstab]] when upgraded does 15 damage for 0 Energy but exhausts. It is just a free, tiny Backstab. spirescan-bot. )It's also often too slow a strategy against some hard-hitting enemies like Reptomancer in Act 3, and can be difficult to put into play without taking high damage. The same elite can appear multiple times in an act, but cannot be. It can provide some much needed AoE to a shiv-heavy deck too. A17+ Reptomancer. Definitely not balanced. Reptomancer is ♥♥♥♥♥♥♥T CHEATING! i'm atacking him while the dagger does only 5 damage, but than he summon bazillions!! of them and they all atack me for RIDICULOUS damages! out of nowhere! How are you suppose to win if the game is cheating and doing 200 hundred damage out of no where?! Pepperidge Farms remembers when Reptomancer was a pushover Reply More posts you may like. Every time you play 3 Attacks in a single turn, gain 4. Hey everyone, one of the official artists of Slay the Spire here (I did the backgrounds, menu screen, and title art) and I can confirm that I'll be kickstarting an update of the title art (with the Defect added) as a playmat, print, etc. 1 Energy | (Innate. Option 2: Upgrade a card, 25% chance of a curse. Reptomancer poses the largest threat of the three in general, and needs more cards specifically drafted for that fight than the other 2. < > Showing 1-15 of 15 comments . An upgraded bowling bash with two enemies hits for 20x2 in wrath, that's really good in hallway fights. In act 2, the strength scaling works very well with AOE damage sources, and is generally pretty good. So did I play my cards wrong or have the wrong cards?Act 3 is actually free though barring Giant Head and Reptomancer against decks that peter out or can't do anything by turn 2, respectively. (Deck also had two self repairs after a transform, so I could eat a decent amount of damage and be fine. Gremlins leave so you skipped #2 & #3. Elites are stronger monsters that are marked separately from normal ones on the map. 37 12 Used from $4. Awakened one will make me consider whether to pick up another low impact power, whereas Time Eater will make simply want high impact cards and as much.